Tuesday 19 March 2013

Handing in work (19/3/2013)

Today I handed in my work which included my memory stick and sketch books before carrying on with other work which mainly involved editing and getting my blogs up to date.

Preparing for my deadline (12/3/2013)

For this session I decided to update my blogs making sure the spelling and Harvard Referencing were correct before doing the following.

  • Used the 'Analysis of art' sheet in order to know which techniques and styles I could write about in my 500 word evaluation. I also found our during this time I could compare my work to more than one artist which is fantastic as I believe my work closely resembles Shigenori Soejima's and Georges Remi's art.
  • Looked back over the work I had done over the year and made sure to include images of all the other digital drawing applications I had used over the year. 

Friday 8 March 2013

Side notes and finishing my art (5/3/2013)

Side notes:

At the start of the session our lecturer reminded us of our art deadline and that we needed to include a 500 word essay with it that we should focus on next week after completing our art this week. This was very useful to hear as I had totally forgotten about the 500 words.

As for the 500 words themselves, they can be based on any previous artists I have talked about including my favourite artist Shigenori Soejima. 

I will also need to provide evidence of all the different programs and resources I have used over the module in order to create different pieces of art. This includes Photoshop and Ipads.  

Finishing my art:

Environment:

Taking note of my previous points from last time, I cleaned up my work by removing any awkward lines and added colour where necessary. In this way I was able to complete both my environment and my object which you can see below. 

The bottom left image is the environment piece that I plan to hand in for my final assessment. Whereas the one at the bottom right is the image without the dark transparent layer over it. Thus you can see the contrast of the scene between night and day. 



Overall I am very pleased with my environment as I have never completely coloured an environment before and therefore I feel good about what I have done.
I believe I was able to make a convincing city street that appears lived in thanks to the lights and smoke I used. This was due to me adding some great shading and lighting to the scene which helped give it atmosphere. 
Even though the white lines in the background were an accident they turned out to benefit the final piece as they help the eyes tell which things are in the background and what are in the foreground.

If I could change anything I would add some textures and details to the buildings as so far they only appear painted and not made of materials such as brick. Also the background overshadowed by the darkness could have had a lot more detail added to it and even though the drawing is not meant to be entirely in proportion due to the genre of the game the environment is based, on I still feel that the air vent on the roof in the foreground should have been tilted slightly.

Object:

With the hammer I added further shading especially on the 'face' in order to make the object appear more three dimensional. I also shaded the eyes and made them glow in order to make the 'face' more menacing and more veins were added to make it look life like. By adding light green to the slime I was able to make it stand out more and look as if its puddle was lying on some sort of surface. 
Unhappy with the wooding handle merely being one colour, I decided to add lines to it in order to bring out a texture that you can see below.


Coming to the conclusion that these lines didn't  look good I decided to remove them for my final image and keep the wooded handle as it was originally.


Overall I am really happy with my final object as since I used a lot of soft sprays to colour the face they have left a sort of aura around it, thus giving the Cthulhu hammer an unintentional but great atmosphere. I also feel that I was able to make the object look three dimensional which is something I usually struggle with and therefore I am pleased I could accomplish this.     

If I were to go back over this I would make the eyes more detailed and Cthulhu like as so far they look too simple compared to the rest of the image. Though saying this they would suit an action adventure game which the object is meant to be for.
I would also have liked to add at least something to the wood other than shading in order to make it stand out more e.g. a realistic wood grain.